New to Advancement? Looking for some new ideas on ways to do things more effectively? You are in the right place.
Everything done to advance—to earn ranks and other awards and recognition—is designed to educate or to otherwise expand horizons. Members learn and develop according to a standard. This is the case from the time a member joins, and then moves through, the programs of Cub Scouting, Boy Scouting, Varsity Scouting, and Venturing or Sea Scouts.
Experiential learning is the key: Exciting and meaningful activities are offered, and education happens. Learning comes from doing. For example, youth may read about first aid, hear it discussed, and watch others administer it, but they will not learn it until they practice it. Rushing a Scout through requirements to obtain a badge is not the goal. Advancement should be a natural outcome of a well-rounded unit program, rich in opportunities to work toward the ranks.
It is important to note, as with any educational opportunity, a rank or award is not the end of the learning process. In Scouting, after a requirement has been passed, the Scout is placed in practical situations that build retention through repeated use of skills. For example, he plays games that feature the skills, teaches other Scouts, and perhaps practices them in “real-life” outdoor experiences. A well-rounded and strong unit program takes advantage of these kinds of opportunities, using them to improve retention through practical application.